Okay, look, the game has some serious design flaws. I admit, I only played the first level, but here is a short list of suggestions for versioning:
-Upgraded a turret to max and then accidentally selling it with one more click sucks
-Why need so many damn turrets right off the bat?
-My turrets upgraded really weakly.
-I'm not giving you $5, and even if I wanted to I don't know how
-Green orbs aren't worth collecting at only 1 UP.
-There is no "quality" toggle, and UI is clunky in general
The entire time I played this I couldn't help but think that it was TOO familiar, as if it were either a stolen submission or a carbon copy. I understand the Author here also did make the game this one is based on, but the problem is this:
NO NOTICEABLE DIFFERENCE.
The graphics are the same, the layout seems the same, the gameplay is almost exactly the same...I really see absolutely nothing different about this than remembering playing the one it's based on.
There is definitely something wonderful underneath the many problems with this game, but it's not worth fighting through this for. I look forward to whatever the Authors do in the future, but this is fairly poor.