"A bad dream, so mean, rockin' me down like a slot machine,"

Davey C @PoisonHeart

Age 34, Male

Earth Inhabitant

yo momma's house

Convincingly Human

Joined on 5/31/12

Exp Points:
3,020 / 3,210
Exp Rank:
Vote Power:
5.90 votes
Audio Scouts
Police Sergeant
Global Rank:
B/P Bonus:

PoisonHeart's News

Posted by PoisonHeart - March 1st, 2018

This is currently in progress. So far the engine is much nicer, there is a "gliding" problem. By which I mean that the ball will roll through a number of bricks without stopping. I don't care to fix it. %90 of the engine is twice as solid as the first game.

I suppose the next question is, how many levels? I want to aim for 100 this time, but knowing how much stress it put on my antique 1.5ghz processor with 50 levels, I'm not sure that's a great idea. Maybe another 50 levels is enough? 

Hentai Breakout hasn't even cleared the portal yet, with just under 300 views as of this writing. Already I'm working on the sequel, born out of realizing how much nicer I could have made the physics engine.

I adore hentai. To me.....it's not pornography. It's just art. The first review for the first game said "this is nothing but spam" and the User gave me a rating of zero stars and presumedly voted 0 as well. That kinda hurty-hurt. 

To end on a positive note, I'm already excited for the sequel. I know it will outdo the first, it's just a matter of how much am I willing to invest? The first game took about 3 days of sleeplessness and fretting. I designed 50 levels by hand, and for the life of me couldn't figure out how to post high scores to a table or save a Players game. Instead a shortcut to the end of the game is in the title screen, in the upper-right corner.

The demo for the original netted nearly 7,000 views.....more than any project I've worked on before. The actual game however, isn't appearing to fare so well. I'm going to get some sleep and take another look in the morning. The demo has been online for 5 days, while the full version less than 6 hours. It's about to clear the portal. 

I'm still excited.


Posted by PoisonHeart - February 28th, 2018

Strangely the game exists. The physics I'm not happy with, I reworked the core game engine post-production, ending up more dissatisfied than ever with the final product. The new engine is a lot nicer, and it's actually fun and reasonable. It's pretty clear to me that if this is any kind of success, that there will have to be a sequel. For my own peace of mind.

The collection was difficult to sort through. There were times I was just plain grossed out. Which doesn't happen very often for me.

The reviews on the demo that included just five levels and no way to lose were lukewarm, bittersweet, and one or two were very kind. I really anticipate following this release as it carries along through the portal. I'm very tired, and this project has stressed me out trying to make it even remotely viable for an audience like Newgrounds.

Fingers crossed that this kind of material can still fly here.

You can play the game here: https://www.newgrounds.com/portal/view/707429


Posted by PoisonHeart - March 1st, 2017

Please direct all hate-mail, death threats, naive defenses, drunken insults, juvenile agression, creepy stalking, psychoneurosese, and general despicability here in the comments below! Hooray!

Posted by PoisonHeart - April 15th, 2016

IRL Majoras Mask For Gameboy

Sooo....yeah. It's a thing. 




Not a good thing, really. The team behind it looks like they took a page out of my book, and bit off more than they could chew here, and it went nowhere after what looks like weeks and weeks of furious creation.

To be fair, it really doesn't "feel" like Majora's Mask, in any way/shape/form. Overall, a "shock" project that was built around the concept of "OMG!!! WHAT?!"...only to peter out after less than a year.

Just thought I'd share while questing for sprite art of a Neo Geo Pocket, because it was a really cool idea....that was a total waste.


Heheh.  Thanks... You're nice. Umm... Can I ask... a question? What makes you happy? I wonder...what makes you happy...does it make...others happy, too?