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PoisonHeart

516 Game Reviews

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Most interesting things are the meteors and roads that connect towns. I don't know how complex this must have been, but it's pretty great.
Only gripe is that yeah, everybody dies from starvation or meteors. Also, fire should be able to burn EVERYTHING and be spread around more easily.

Overall, it's not great as a game...yet.

It's decent, but just seems sort of slow. Nothing we haven't seen yet. Also, the framerate is sluggish.

I like this game because it's immersive without being terribly time-consuming. It's challenging, but fairly so. The gfx could be more colorful perhaps, but oh well. Five years later and I still come back to it....where is Caravaneer 2?!

Not as good as Caravaneer, but some nice elements....love it.

Pretty cool, reminds me of the old games people used to make in VB.

I think it really needs a walkthrough.

Kwing responds:

This isn't as complex of a game as Johnny Rocketfingers or Inculcation; there are no inventories. You just click and explore with the mouse, and the journal pages are hidden in a random location every time.

lol "click anywhere EXCEPT the gun to continue"

refreshing game, cool idea, would like to see fleshed out.

Plenty of gore, i like the individualized kills....the sword is satisfying to swing....only problem is the difficulty and frustration levels. If you add shadows under the characters, it helps ground them and allows the player to eyeball whether or not they need to get out of the way.

Also, the lvl with the geek in red with the pentacles and reactor in the background is WAY too fast. %99.999 he appears nowhere near the player. I think this could be easily fixed by having him stay just a LITTLE longer on the 5th drop. I think it is simple things like this that make people rate the game low.

"A bad dream, so mean, rockin' me down like a slot machine,"

Davey C @PoisonHeart

Age 35, Male

Earth Inhabitant

yo momma's house

Convincingly Human

Joined on 5/31/12

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